BLACKOUTLIGHTS OUT
— 52:00 LOCAL Round 0

RESOURCES

DETAIL

Select a node on the map.
Tap node to select · card to choose action · Space = round · P = pause · M = mute · F = fullscreen

ABOUT BLACKOUT — RESPONSIBLE DESIGN

WHY THIS GAME EXISTS

SETTINGS

Music / SFX volume
Surge speed 100%
Particles
Scanlines
Glitch effects
Fullscreen

STATISTICS & ACHIEVEMENTS

WHAT YOU LEARN — AND WHAT YOU DON'T

✓ WHAT YOU LEARN

✕ This game deliberately does NOT teach real attack methods. It contains no real attack techniques, tools, malware, or exploits. The attack mechanics are abstract (tokens, charges, exposure heat). The model drastically simplifies the real power grid. Do not use this game as a technical reference — it builds intuition, not expertise.

HOW TO PLAY — IN 4 STEPS

CHOOSE YOUR SIDE

The other side is played by a scripted AI. Or play hotseat (both sides human).

One DSO region in the Randstad · 8 substations · 52 hours.

▲ ATTACKER

State-sponsored intrusion team. Play hidden information, patience, and a kill-chain: recon → foothold → lateral → staging → impact.

IntelAccessOps TempoExposure

▼ DEFENDER

CERT / grid operator. Monitor → detect → isolate → restore → communicate. Catch the intrusion early.

AnalystsSensorsCrewsTrustUptime

—

Hand over the screen.

VERDICT

—

0DISRUPTION
0RESILIENCE

CAUSAL DEBRIEF — DECISIONS & CONSEQUENCES

WHAT REALLY HAPPENS

PAUSED

The game is on hold. Breathe. Think about your next move.

This game was built with the help of artificial intelligence.

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